A low complexity game of a variety of civil war battles. Modular terrain through the use of hexagonal tiles allows for the setup of several famous civil war battle fields and a plethora of plastic civil war miniatures are used to represent the various forces during the conflict (infantry, cavalry, artillery and leaders). Players manage a hand of cards that provide different orders to your troops in the right flank, left flank and center position of the battlefield.
This game is the first to use what would evolve into Richard Borg's Command and Colors system.
The game rules include the following scenarios:First Bull Run--21st July, 1861Pea Ridge--7th March, 1862Kernstown--23rd March, 1862Shiloh--6th April, 1862Gaines Mill--27th June, 1862Brawner's Farm--28th August, 1862Antietam--17th September, 1862Fredericksburg--13th December, 1862Murfreesboro--31st December, 1862Chancellorsville--3rd May, 1863Gettysburg--2nd July, 1863Gettysburg--3rd July, 1863Chickamauga--20th September, 1863New Market--15th May, 1864New Hope Church--25th May, 1864
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